Big Potato, creator of bunch of card games including Linkee, Bucket of Doom and many others, entrusted me with designing the new Linkee app. They had from slim to none experience with digital products and needed some handholding through the process.
They practically wanted to have a ‘Two Dots’ like progressive game experience, and initially thought all they need is illustrations for the app visuals including maps and rewards etc.
Shortly after, my task for the Linkee app extended to handling the UX, UI and even the product management including communication with the developer, and sprint planning.
Linkee app initially has two modes;
Adventure mode is basically the version of the trivial game where you progress in a map with different lands. Every land has 50 questions in it with boss monsters, surprises, prizes and everything.
Battle mode is where you can challange your friends to Linkee game. Aim is to answer the cards quickest. There are 3 match options; ‘Single Card’, ‘Best of 3’, ‘Best of 5’. You can see your score and rank among your friends.
How to play?
Profile & Settings